public static int getOpenGLMaxSize() { int[] maxSize = new int[1]; GLES10.glGetIntegerv(GL10.GL_MAX_TEXTURE_SIZE, maxSize, 0); return maxSize[0]; }
public static int getOpenGLMaxSize() { int[] maxSize = new int[1]; GLES10.glGetIntegerv(GL10.GL_MAX_TEXTURE_SIZE, maxSize, 0); return maxSize[0]; }