import UIKit
class ExtendableAreaButton: UIButton {
var hitOffset = UIEdgeInsetsZero
override func pointInside(point: CGPoint, withEvent event: UIEvent?) -> Bool {
guard hitOffset != UIEdgeInsetsZero && enabled &a[......]
import UIKit
class ExtendableAreaButton: UIButton {
var hitOffset = UIEdgeInsetsZero
override func pointInside(point: CGPoint, withEvent event: UIEvent?) -> Bool {
guard hitOffset != UIEdgeInsetsZero && enabled &a[......]